How Covid-19 Changed Hideo Kojima’s Vision for ‘Death Stranding 2’
How Covid-19 Changed Hideo Kojima’s Vision for ‘Death Stranding 2’
When Hideo Kojima first started working on ‘Death Stranding 2’, he had a very different vision in mind. However, the…

How Covid-19 Changed Hideo Kojima’s Vision for ‘Death Stranding 2’
When Hideo Kojima first started working on ‘Death Stranding 2’, he had a very different vision in mind. However, the outbreak of Covid-19 forced him to rethink and adapt his ideas for the game.
One of the main changes that Kojima had to make was to incorporate themes of isolation and connection, which resonate more strongly in a world grappling with a pandemic. He wanted to explore how people could come together in a time of crisis, despite being physically apart.
The gameplay mechanics of ‘Death Stranding 2’ were also influenced by the pandemic. Kojima wanted to create a sense of vulnerability and uncertainty, similar to what many people were feeling during lockdowns.
Another aspect that changed was the game’s setting. Originally, Kojima had envisioned a vast open world with bustling cities and crowded streets. But in light of the pandemic, he decided to focus more on desolate landscapes and empty spaces.
Despite these challenges, Kojima sees the pandemic as an opportunity to create a game that is both relevant and impactful. He hopes that ‘Death Stranding 2’ will provide players with a new perspective on the world we live in.
In conclusion, Covid-19 has had a profound impact on Hideo Kojima’s vision for ‘Death Stranding 2’. The pandemic forced him to rethink and adapt his ideas, leading to a game that is more timely and thought-provoking.
Overall, Kojima’s ability to evolve and innovate in the face of adversity is a testament to his talent as a game developer.